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Computer and internet game strategy guides books: top picks
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Best overall CRC PressThe Art of Game Design: A Book of Lenses, 3rd Edition
Widely praised for its comprehensive coverage of game design principles, this book is a must-read for aspiring and professional game designers.
- Deep insights into game design
- Practical frameworks
- Highly recommended by industry experts
- Dense content for beginners
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Best storytelling Harper PaperbacksBlood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
Engaging narratives about the development of hit games, offering behind-the-scenes perspectives on game creation challenges.
- Fascinating insider stories
- Well-researched
- Entertaining read
- Not a how-to guide
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Best historical overview CROWNThe Ultimate History of Video Games: From Pong to Pokémon and Beyond - The Story Behind the Craze That Touched Our Lives and Changed the World
Comprehensive chronicle of video game history, from early arcade classics to modern consoles, loved for its depth and readability.
- Extensive historical coverage
- Well-organized
- Highly engaging
- Large book may be daunting
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Best for UX/UI focus CRC PressThe Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
Applies neuroscience and user experience principles to game design, helping create more engaging and intuitive games.
- Science-backed insights
- Actionable advice
- Unique perspective
- Somewhat academic tone
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Best for programmers Genever BenningGame Programming Patterns
Teaches reusable design patterns for game programming, with clear examples in C++ and practical applications.
- Clear code examples
- Covers common problems
- Practical patterns
- Requires coding knowledge
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Best budget pick Fox Chapel PublishingThe Art of Game Design: A Book of Lenses, 2nd Edition
A slightly older edition but still offers immense value with its lens-based approach to game design, often available at a lower price.
- Comprehensive and insightful
- Lens-based approach
- Affordable price
- Outdated examples
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Best hands-on guide RoutledgeGame Design Workshop: A Playcentric Approach to Creating Innovative Games
Focuses on prototyping and playtesting, with practical exercises to iterate and improve game designs.
- Hands-on exercises
- Iterative design focus
- Team activities
- Less theory-heavy
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