Logo

Top rated video and computer games books

Introduction

Welcome to Summarize Reviews! Making informed purchasing decisions has never been easier. At SummarizeReviews.com, we harness the power of AI to analyze countless product reviews and deliver clear, concise summaries tailored to your needs. Whether you're shopping for gadgets, household essentials, or the latest trends, our platform provides you with quick, actionable insights—saving you time and effort while ensuring confidence in your choices. Say goodbye to review overload and hello to smarter shopping!

Comparing Reviews

Product Category Search


Top rated video and computer games books

Here are some top-rated books about video and computer games:

Game Development and Design

  1. "The Art of Game Design: A Book of Lenses" by Jesse Schell: A comprehensive guide to game design, covering topics such as game mechanics, player psychology, and game development.
  2. "Game Engine Architecture" by Jason Gregory: A detailed guide to game engine architecture, covering topics such as rendering, physics, and animation.
  3. "3D Math Primer for Graphics and Game Programming" by Fletcher Dunn and Ian Parberry: A comprehensive guide to 3D math, covering topics such as vector math, matrix math, and transformation.

Game History and Culture

  1. "Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made" by Jason Schreier: A behind-the-scenes look at the game development process, covering the stories of several high-profile games.
  2. "The Ultimate History of Video Games: The Story Behind the Craze That Touched Our Lives and Changed the World" by Steven L. Kent: A comprehensive history of the video game industry, covering its origins, evolution, and impact on society.
  3. "Extra Lives: Why Video Games Matter" by Tom Bissell: A collection of essays that explore the cultural significance of video games and their impact on society.

Game Programming and Scripting

  1. "Game Programming Patterns" by Robert Nystrom: A guide to game programming patterns, covering topics such as game loops, event handling, and scripting.
  2. "C++ Primer" by Lippman, Lajoie, and Moo: A comprehensive guide to C++ programming, covering topics such as syntax, data types, and object-oriented programming.
  3. "Python Crash Course" by Eric Matthes: A guide to Python programming, covering topics such as data types, functions, and object-oriented programming.

Game Art and Animation

  1. "The Animator's Survival Kit" by Richard Williams: A comprehensive guide to animation, covering topics such as animation principles, character design, and storytelling.
  2. "The Art of Computer Graphics" by Andrew S. Glassner: A guide to computer graphics, covering topics such as rendering, lighting, and texturing.
  3. "3D Character Animation" by Steve Roberts: A guide to 3D character animation, covering topics such as keyframe animation, physics-based animation, and motion capture.

Game Industry and Business

  1. "The Game Developer's Dictionary" by Sam Harrell: A comprehensive guide to game development terminology, covering topics such as game mechanics, art, and programming.
  2. "Breaking into the Game Industry" by Brenda Brathwaite and Ian Schreiber: A guide to getting started in the game industry, covering topics such as job hunting, networking, and portfolio building.
  3. "Game Development Essentials: An Introduction" by Jeannie Novak: A guide to game development, covering topics such as game design, programming, and project management.

Note: The ratings and popularity of books can vary depending on the source and audience. These books are generally well-regarded and highly recommended in the game development community.

Related Queries


computer and video game design books
childrens video and electronic games books
childrens computer game books
video game art books
computer and video game design
teen and young adult tv, movie, video game adaptations books
computer and internet game strategy guides books
childrens card games books
savage worlds game books
childrens party games books
internet and networking computer hardware books
shadowrun game books
call of cthulhu game books
computer game hardware
childrens word games books
exalted game books
computer networks books
teen and young adult question and answer games books
computer simulation books
More Queries pathfinder game books
word games books
computer hacking books
video poker books
video reference books
art of film and video books
computer operating systems theory books
computer programming logic books
computer tablet books
computer and internet law books
tv, movie and game tie-in fiction books
childrens computer hardware and robotics books
sports fan video games and accessories
computer neural networks books
star wars game books
computer hardware design and architecture books
game programming books
puzzle and game reference books
computer and internet game strategy guides
computers and technology education books
warhammer game books
computer vision and pattern recognition books
teen and young adult puzzle games books
computer and technology biographies books
computer hardware upgrade and repair books
teen and young adult computer software books
digital video production books
childrens board games books
video direction and production books
computer hardware design books
game theory books
video game chairs
computers and technology industry books
computer performance optimization books
wireless computer networks books
computer programming languages books
computer hardware peripherals books
computer operating systems books
childrens questions and answer game books
battletech game books
olympic games books
trading card games books
computers and internet humor books
computer programming structured design books
computer programming debugging books
xhtml software programming computer books
childrens computer software books
video game art
computer hardware embedded systems books
tv and video engineering books
game cooking books
plug and play video games
math games books
solitaire games books
teen and young adult computer programming books
teen and young adult card games books
computer hardware control systems books
single board computers books
computer viruses books
computer network security books
travel games books
dungeons and dragons game books
gurps game books
computer localization books
computer systems analysis and design books
childrens travel game books
word search games books
computer hardware dsps books
checkers game books
transplant surgery books
russian poetry books
engineering economy books
religion and philosophy books
psychopathology books
childrens russian language books
chemical plant design books
teen and young adult adoption issues books
human resources and personnel management books
childrens political biographies books
agriculture books